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Why did I get my hopes up? I'm seriously asking because after 96 different pastas you would think I'd know about video game pasta.
hat do I mean? Well, do any of you remember when I reviewed Luna Game? The first time anyway, well Luna Game was my very first creepypasta review, and I did not like it. I though overall it felt more like a text walkthrough that you would find on something like GameFAQs or something, does anybody still use GameFAQs? Anyway, the reason I bring that up is because a lot of game pastas are similar, Misfortune.GB, JVK1166z.ESP, Glitchy Red and Bound to Death are all very much like this, talk about the game and give little bits of anything else at the end, keep in mind, it's even some of the good ones like strangled red doing it as well. This is why I have respect for things like BEN Drowned and Sonic.EXE because they had things happening outside of the game witin the actual story, and not tacked on at the end.
I really thought this would have been somewhat different, but than again expectations are not reality. This is the reason I find these kinds of creepypasta boring, I would rather be playing the game than watching somebody else play it, so how so you think I would feel if I was reading something that I was not fond of?
You may have noticed that I'm not touching upon the story, and that is mostly because this is a very well known creepypasta, but if you don't know the story, Killswitch is a basic video game pasta about a game you could only play once, and then it deletes itself.
In fact the concept really pisses me off more because it is a really good concept, a game that deletes itself after you complete it. It sounds like there are a lot of fun possibilites you could do with that, in fact why doesn't somebody write another pasta like that? Sure it isn't realisitc, but neither are a good chunk of creepypasta so I don't really see the problem. Is it that much of a cliche?
hat do I mean? Well, do any of you remember when I reviewed Luna Game? The first time anyway, well Luna Game was my very first creepypasta review, and I did not like it. I though overall it felt more like a text walkthrough that you would find on something like GameFAQs or something, does anybody still use GameFAQs? Anyway, the reason I bring that up is because a lot of game pastas are similar, Misfortune.GB, JVK1166z.ESP, Glitchy Red and Bound to Death are all very much like this, talk about the game and give little bits of anything else at the end, keep in mind, it's even some of the good ones like strangled red doing it as well. This is why I have respect for things like BEN Drowned and Sonic.EXE because they had things happening outside of the game witin the actual story, and not tacked on at the end.
I really thought this would have been somewhat different, but than again expectations are not reality. This is the reason I find these kinds of creepypasta boring, I would rather be playing the game than watching somebody else play it, so how so you think I would feel if I was reading something that I was not fond of?
You may have noticed that I'm not touching upon the story, and that is mostly because this is a very well known creepypasta, but if you don't know the story, Killswitch is a basic video game pasta about a game you could only play once, and then it deletes itself.
In fact the concept really pisses me off more because it is a really good concept, a game that deletes itself after you complete it. It sounds like there are a lot of fun possibilites you could do with that, in fact why doesn't somebody write another pasta like that? Sure it isn't realisitc, but neither are a good chunk of creepypasta so I don't really see the problem. Is it that much of a cliche?
I also really have to comment that the game deleting itself may be the only creepy thing about the game because from the descriptions, it doesn't seem that scary.
I'm sorry this review was shorter than it should have been, but I feel like I've reviewed the exact same story multiple times. At least some of the good ones like JVK and Strangled Red have narrator reactions, this barely did, and the ending was more confusing than it should have been.
I give this one a 4/10, I'm sorry, but the good video game pasta is in another computer!
If you would like to read it, my previous review was Rainbow Factory and all of its incredible boringness.
If you would like a classic review, try NES Godzilla
97/100, next review is down below!
NeoPets: The Darkest Faeries Video Game Review
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So I picked up ''1001 Comics'' a while ago
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Gladstone Gander - Disney's Greatest Tragic Duck
Tragedy is a large part of the art of storytelling, and the "Tragic character" is often one of the most loved characters in media. The tragedy can range from a little girl who left her home trying to find the family of a little star, only to lose her own family in the process, or a warring family, whose feud cost them the lives of their children. The great tragic characters are the ones we sympathize with, and often wish to see them overcome their tragic situation, but by that token, would the greatest tragic figure, be someone who doesn't even seem to be tragic? We don't see it from their perspective, we see it from someone else's. So, I have to ask, is there any better tragic character, than Gladstone Gander? From the outset, Gladstone Gander may not appear to be the most tragic character in Disney Comics. He is the luckiest duck in the world, never has to buy anything, never has to earn anything. He always faces his day with a smile and a vibrant green clover, which puts him in
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